I decided to enroll in a mentorship program at 3D Gun after a year of job hunting, taking a bunch of tests, and facing a string of setbacks. As we worked together, Max and I quickly hit it off, and we decided right away to focus on sculpting in ZBrush, texturing, and presentation. In my opinion, we did pretty well. I felt like I improved at every stage of the pipeline, especially with texturing and rendering. Now, armed with new knowledge and greater self-confidence, I’m looking for a job in the industry—and the guys are helping me with that, too. Translated with DeepL.com (free version)